Skip to content

Comment on Blockbench – A low-poly 3D model editor

Comments

Looks very cool. I wonder if there's anything that can't be done in Blender, or if it's primarily the constraints and simplified workflow that would make this useful to work with. Maybe the latter; there's a parallel to pixel graphic editors vs Photoshop to be made here. Sure you can use Photoshop to do 8-bit art, but some folks use the dedicated 8-bit painter tools regardless.

The fact that you don’t need to UV unwrap is something that “can’t be done” in Blender. Though I guess technically the same results can definitely be reached :)

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.