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These attacks on SGX are some of the most advanced attacks on any TEE ever. The crappy ARM smartphone vendor TEEs regularly fall apart from mere C bounds issues.

You're making an apple-to-oranges comparison between TEEs and SGX. The attacks on SGX here are on the processor/model of SGX itself. Buffer overflows are bugs in the applets that run inside the TEE. SGX applications can and do have similar bugs. Here's a random paper I found, there are many more: https://arxiv.org/pdf/2110.06657.pdf

Distinction without a difference, as far as the secrets are concerned. It means your claim "this is why you can't watch 4k on desktop" is dead and done.

TEE isn't implemented by smartphone vendors but implemented by SoC vendors, isn't it? You mean MediaTek is crappy?

Yes but also see my sibling comment.

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