Factorio's graphics are 3D rendered via a pipeline to 2D sprites, multiple angles for the character & vehicle models, but only one for buildings since the camera angle is fixed. I mean that's not really pixel art anymore (fairly high resolution), but still a 3d-to-2d pipe.
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Factorio's graphics are 3D rendered via a pipeline to 2D sprites, multiple angles for the character & vehicle models, but only one for buildings since the camera angle is fixed. I mean that's not really pixel art anymore (fairly high resolution), but still a 3d-to-2d pipe.