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Comment on Recreating macOS’s Drift Screensaver with Rust and WASM

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It's taxing on CPU and GPU:

    normal    |    running screensaver in browser
    CPU: 5%   |    15%
    GPU: 10%  |    45%

What’s your GPU? My phone can handle the demo without freaking out so I find it hard to understand why a PC would take half its available GPU compute to do the same.

What’s your phone? Phones are crazy powerful these days.

MBP with M1 Pro chip.

To be fair, so is the original Drift screensaver from Apple. I only briefly used it before realising it was gobbling up tons of power and heating my laptop up.

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