The 1982 Hobbit game and the Monkey Island series don't really have much in common beside both being graphical adventure games with a (broadly speaking) fantasy setting. The Hobbit has a command-line user interface with (some limited) first-person graphics. It's also, very unusually for any kind of "adventure" game either then or since, not a tightly-controlled theme-park ride but a genuine simulation of the actors and situation which lets the chips fall where they may, even though some runs of the simulation will produce "broken" outcomes. At the time Sierra had already started to put graphics into much more conventional text adventures (see eg. https://en.wikipedia.org/wiki/Mystery_House ) and those led directly to the third-person graphical point-and-click Sierra adventures which Monkey Island spoofed and imitated.
Comments
Never heard of this particular game (know LOTR of course). Seemed to look like the Monkey Island series. Is this the original?
The 1982 Hobbit game and the Monkey Island series don't really have much in common beside both being graphical adventure games with a (broadly speaking) fantasy setting. The Hobbit has a command-line user interface with (some limited) first-person graphics. It's also, very unusually for any kind of "adventure" game either then or since, not a tightly-controlled theme-park ride but a genuine simulation of the actors and situation which lets the chips fall where they may, even though some runs of the simulation will produce "broken" outcomes. At the time Sierra had already started to put graphics into much more conventional text adventures (see eg. https://en.wikipedia.org/wiki/Mystery_House ) and those led directly to the third-person graphical point-and-click Sierra adventures which Monkey Island spoofed and imitated.