Comment on Exploring Euclideon's Unlimited Detail EngineparentComments−extension14yYou can do something like Voxatron with raycasting and it will look the same. It would just be inefficient with such big voxels. It becomes efficient when the voxels approach the size of 2D screen pixels.
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You can do something like Voxatron with raycasting and it will look the same. It would just be inefficient with such big voxels. It becomes efficient when the voxels approach the size of 2D screen pixels.