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Webhooks go far beyond personalization and tracking; it's a general purpose integration pattern.

Yes, and I've worked on browser-based games that are built on top of webhooks. But what percentage of people could forego webhooks entirely if they weren't doing any personalization or tracking? Or could at least get away with webhooks without any "real" queuing infra? I'd wager a large number.

Not really. Any payment system requires webhooks

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