This sort of calculation, where you map t → (x,y) is normally covered in Calc 3, along with how to rewrite r(t) to r(s) where s is a distance parameter rather than a time parameter which can be useful if you’re plotting the Bézier as individual points rather than as line segments.
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This sort of calculation, where you map t → (x,y) is normally covered in Calc 3, along with how to rewrite r(t) to r(s) where s is a distance parameter rather than a time parameter which can be useful if you’re plotting the Bézier as individual points rather than as line segments.