Skip to content

Comment on Decompilation of the first Touhou game completed

Comments

Huh. I didn't know that the old PC-98 Touhou games used C++.

I always assumed that Zun used C - possibly including some custom ASM - due to the relative low power of the PC-98. (It's a custom 68000 machine in the vein of the Amiga for those unaware)

Still, I should have guessed. Plenty of DOS games used C++.

One thing I'm interested to see right off the bat is if Zun bothered with collision partitioning or not.

I only spot checked a few files but it looked more like C then idiomatic C++.

I recall working on early games in C++ where a lot of the conveniences of the language were used like local variables but the form was more like C.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.