Comment on Engine Simulator: produce realistic sounds from various engine parametersparentComments−cammikebrown4yGTA used a combination of pre-recorded real life audio and their own granular synthesis engine. (Granular synthesis uses sampling, but cuts up the samples into tiny pieces and processes them in various ways.)
Comments
GTA used a combination of pre-recorded real life audio and their own granular synthesis engine. (Granular synthesis uses sampling, but cuts up the samples into tiny pieces and processes them in various ways.)