That was one of the most disappointing parts of DALL-E 2 -- not only is its domain space limited (justifiable IMO) but they then severely limited the outputs and coupled it with a very opaque abuse policy. Their press releases are all "we're gonna revolutionize art" but what they sell is in every way targeted towards the visual equivalent of elevator music.
With DALL-E mini, the classic opening sentence of the dark tower "the man in black fled across the desert, and the gunslinger followed" produces evocative (if abstract) artwork. With DALL-E 2? You get a message that your prompt is inappropriate and your account will be reviewed for termination if you continue. So they don't want guns, okay whatever.
But it eventually impacts pretty much any concept you want to try. I was exploring scifi art and wanted to see what it would do if I tried to get a stylistic fusion of old-school soviet spacecraft aesthetics (exposed structures with bulbous pressure vessels housing the controls [among other things]) with western equivalents. Fusing disparate design philosophies in a way that actually feels creative is a task at which DALL-E 2 occasionally performs superbly and I was really looking forward to playing with the concept -- dreaming through the machine of a long-lost potential future.
Nope! Turns out "Soviet", "USSR", and IIRC now "Russia" are straight up banned words. I burned up quite a few prompts before figuring out that was the trigger.
And then there's the cost. During the closed beta they gave us what's now several hundred dollars a month in access. That translated to less than an hour a day of exploring DALL-E. It felt inadequate when it was free, and now they're asking for hundreds of dollars a month for it? No.
The pricing model makes sense if you're trying to generate bland corporate artwork for some random webpage but as a creative tool it just ensures that the only people really engaging with it have substantial financial backing for producing exclusively milquetoast ``artwork.''
Comments
That was one of the most disappointing parts of DALL-E 2 -- not only is its domain space limited (justifiable IMO) but they then severely limited the outputs and coupled it with a very opaque abuse policy. Their press releases are all "we're gonna revolutionize art" but what they sell is in every way targeted towards the visual equivalent of elevator music.
With DALL-E mini, the classic opening sentence of the dark tower "the man in black fled across the desert, and the gunslinger followed" produces evocative (if abstract) artwork. With DALL-E 2? You get a message that your prompt is inappropriate and your account will be reviewed for termination if you continue. So they don't want guns, okay whatever.
But it eventually impacts pretty much any concept you want to try. I was exploring scifi art and wanted to see what it would do if I tried to get a stylistic fusion of old-school soviet spacecraft aesthetics (exposed structures with bulbous pressure vessels housing the controls [among other things]) with western equivalents. Fusing disparate design philosophies in a way that actually feels creative is a task at which DALL-E 2 occasionally performs superbly and I was really looking forward to playing with the concept -- dreaming through the machine of a long-lost potential future.
Nope! Turns out "Soviet", "USSR", and IIRC now "Russia" are straight up banned words. I burned up quite a few prompts before figuring out that was the trigger.
And then there's the cost. During the closed beta they gave us what's now several hundred dollars a month in access. That translated to less than an hour a day of exploring DALL-E. It felt inadequate when it was free, and now they're asking for hundreds of dollars a month for it? No.
The pricing model makes sense if you're trying to generate bland corporate artwork for some random webpage but as a creative tool it just ensures that the only people really engaging with it have substantial financial backing for producing exclusively milquetoast ``artwork.''