I do agree was excessive, and even now that we are only two developers still feels a little bit overkill, ceremonies like daily end up being very fast, and ceremonies like retro feel very forced ( it gets very hard to say what went well and what wend bad when nothing really happens... )
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yeah, that's excessive on the project/product management aspect.
I do agree was excessive, and even now that we are only two developers still feels a little bit overkill, ceremonies like daily end up being very fast, and ceremonies like retro feel very forced ( it gets very hard to say what went well and what wend bad when nothing really happens... )