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I take issue with this. I think MMORPGs can be a LOT of fun. The problem is, like with anything, eventually it stops being fun and feels more like work. As soon as that happens, most people have the good sense to quit. However, MMORPGs have just enough "community" to keep some people playing long after the stopped enjoying it. I myself quit playing MMORPGs years ago and will readily admit I do not enjoy them anymore. But I can't deny the thrill I had when I first started playing through World of Warcraft when it first came out.

Did I get better at anything useful? Not really. But that's okay. There's more to life than an endless treadmill of getting better at things.

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