I think there’s something off with the render scaling, because the pixels are enormous even when I set it to a non-fixed sized font (Monaco). I had to set 2x scaling and then it looked better but only because the text was enormous.
I recall this being something you had to pay attention to with imgui/glfw — probably just needs a small tweak.
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I think there’s something off with the render scaling, because the pixels are enormous even when I set it to a non-fixed sized font (Monaco). I had to set 2x scaling and then it looked better but only because the text was enormous.
I recall this being something you had to pay attention to with imgui/glfw — probably just needs a small tweak.