Much in the same way that Processing can be compiled to work on Android, Cinder can be compiled to work on IPhones & Ipads.
Also, I think Cinder has a bit more of a direct approach to OpenGL, whereas Processing has built up a simplified layer on top of JOGL to make doing the more common things easier.
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Much in the same way that Processing can be compiled to work on Android, Cinder can be compiled to work on IPhones & Ipads.
Also, I think Cinder has a bit more of a direct approach to OpenGL, whereas Processing has built up a simplified layer on top of JOGL to make doing the more common things easier.