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Comment on Mastering the Game of Stratego with Model-Free Multiagent Reinforcement Learningparent

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The pace in online games is too fast (4s per move usually, with a 12m buffer) to use pen and paper aides. Short of having some sort of screen-scrabbing AI-tool that auto-labels pieces as they are revealed (doable by a decent programmer, but Stratego is no poker, there's no money in it), I think it's safe to assume top-level players don't cheat. Top-level play in live tournaments has a high correlation with top-level online play as well.

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