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Comment on Random Ultima Online anecdote #2 – Horses inside players (2014)

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Did anyone else do jail time in Ultima Online?

I got a week for exploiting a bug I discovered (maybe I wasn’t the first) involving the shopkeepers who could run stalls for you. Like all NPCs, they would pick up everything not locked down while walking around. And unfortunately (for other people), they could be teleported into people’s houses. Unfortunately I stole I one of a kind object. That was the end of my burglary career. I also stayed a vampire all the time. Anyone who got in a fight with me would usually win, but would then have to find a cure. I don’t remember why vampirism bothered other people more than me…

Edited to remove my question about whether jails were on all servers - I see in another comment that they were common

I did! In my case it was for exploiting a bug that allowed access to 'Green Acres' which is what the playerbase called the zero elevation empty grassland that occupied approximately 15% or so of the world map. This area of the map was later used as the land area for the 'Second Age' expansion pack, but at the time it was just empty. I had grand plans of dropping a bunch of castles and establishing a real estate empire but the game masters must have had some kind of automated alert that a player had accessed an out of bounds area because I was almost immediately remotely teleported by a game master into jail and asked how I had accessed the area!

They also had some extremely high level custom monsters patrolling the area too, which I thought was kind of fun.

Yes, I also did plenty of jail time.

This "jail" was a place on the corner of the green acres, a place for the developers/GMs to test on a endless grass field.

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