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Comment on Show HN: I built a fun video meeting app with 2D physics and proximity chatparent

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Firstly - thank you!

I recently introduced a "floor builder" which allows you to select different tiles that you would like to use in your flat. This might be something more serious with professional looking meeting rooms or more fun with a dinosaur and a swimming pool.

Elements pipeline - I render most of the elements in blender. I also need to tell the physics engine where the walls are for the new elements for blocking audio, video and movement.

As per offloading more work to the client - that's what I'm trying to avoid. I'd like to make flat.social as tech-inclusive as possible and make sure that it works on weaker devices. Processing audio, video and the game itself is already enough so when possible, I try to offload the work to the backend.

Also, Slack integration is pretty much ready but still in testing :) While I do not think that it's possible to render the app itself within a Slack channel, there are couple shortcuts that might be useful for teams/communities who want to organise recurring events with Slack notifications.

Awesome thank you for sharing sounds great!

I think you have enough features so to me the challenge is finding how to make it feel like it already lives inside the applications people are already using for work (like Slack). Imagine a trailer that demonstrates how one command can launch this amazing adventure. Something like "Your next /happyhour awaits"

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