"The only reasonable objective is to make sure it does the job 99.9 % of real-life times."
If you would be writing software for airplanes, or cars, that would mean lots of crashes per day, with millions x 99.9% being still a lot. If it is financial software, people might loose millions regulary.
But if you make a casual game ... who cares (except the person who lost his highscore achievements).
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"The only reasonable objective is to make sure it does the job 99.9 % of real-life times."
If you would be writing software for airplanes, or cars, that would mean lots of crashes per day, with millions x 99.9% being still a lot. If it is financial software, people might loose millions regulary.
But if you make a casual game ... who cares (except the person who lost his highscore achievements).
Obviously there are different standards.