I'm not sure why everyone is surprised. Adobe has just come out with a slew of new HTML5 products (Muse, Edge) and they already have Dreamweaver which is typically used for HTML editing.
Adobe doesn't have a strong future with Flash but they still need to support their existing Flash/Flex customers. They can't simply shutdown Flash.
Flash may well die for its current uses, but I think Flash 11+ will be the best cross-browser solution for GPU-accelerated 3D graphics for a while (unless IE adopts WebGL, which I don't think will happen, but I hope I'm wrong).
Unity, one of the most popular game development tools, will soon release a "publish to Flash" option. (Unity can already publish to Windows, Mac OS X, Unity Web Player, iOS, Android, Wii, and soon PS3 & Xbox.)
Comments
I'm not sure why everyone is surprised. Adobe has just come out with a slew of new HTML5 products (Muse, Edge) and they already have Dreamweaver which is typically used for HTML editing.
Adobe doesn't have a strong future with Flash but they still need to support their existing Flash/Flex customers. They can't simply shutdown Flash.
Flash may well die for its current uses, but I think Flash 11+ will be the best cross-browser solution for GPU-accelerated 3D graphics for a while (unless IE adopts WebGL, which I don't think will happen, but I hope I'm wrong).
Unity, one of the most popular game development tools, will soon release a "publish to Flash" option. (Unity can already publish to Windows, Mac OS X, Unity Web Player, iOS, Android, Wii, and soon PS3 & Xbox.)