The average streaming client device cannot store enough video to meaningfully participate in peer to peer.
The average internet connection (at least in the US) doesn't have enough upload bandwidth modulo level of service to meaningfully participate in streaming peer to peer.
Watching video on a mobile phone is probably the median streaming use case.
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The average streaming client device cannot store enough video to meaningfully participate in peer to peer.
The average internet connection (at least in the US) doesn't have enough upload bandwidth modulo level of service to meaningfully participate in streaming peer to peer.
Watching video on a mobile phone is probably the median streaming use case.