Not only cleaner, but a crisp, ultra-low latency responsiveness in the Finder that I call "movie UI quick", or "blank document UI quick". You don't see that kind of crisp/snap except in movies or when opening a new blank document. Other applications varied in that crispness, but were generally good.
I don't see much of that crispness these days on Linux, macOS, or Windows, but we're dealing with so much vastly more capacity and capabilities that I don't much begrudge modern UI's their relative slowness as it isn't mostly under their control. Ironically, on the web we're replaying a throwback to the "smart" mainframe terminals of yesteryear. But adoption of more intelligent UI mechanics (client-side caching of data in databases, streaming-to-cache scrolling lists so only the visible part of the list is rendered first, predictive filling of lists beyond the canvas-visible portion, etc.) to squeeze through rough/slow connections is slowly catching on. Meta and everyone else playing around with VR/AR will need all those techniques and more to render the kind of properties they envision into mainstream contexts.
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I'd prefer Mac OS System 7, a bit cleaner.
Not only cleaner, but a crisp, ultra-low latency responsiveness in the Finder that I call "movie UI quick", or "blank document UI quick". You don't see that kind of crisp/snap except in movies or when opening a new blank document. Other applications varied in that crispness, but were generally good.
I don't see much of that crispness these days on Linux, macOS, or Windows, but we're dealing with so much vastly more capacity and capabilities that I don't much begrudge modern UI's their relative slowness as it isn't mostly under their control. Ironically, on the web we're replaying a throwback to the "smart" mainframe terminals of yesteryear. But adoption of more intelligent UI mechanics (client-side caching of data in databases, streaming-to-cache scrolling lists so only the visible part of the list is rendered first, predictive filling of lists beyond the canvas-visible portion, etc.) to squeeze through rough/slow connections is slowly catching on. Meta and everyone else playing around with VR/AR will need all those techniques and more to render the kind of properties they envision into mainstream contexts.