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Comment on Show HN: Hathora – Multiplayer Game Development Made Easyparent

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hpx7OP

1) The client and server are currently located in the same repo but I'm planning to make it so that you can run them separately. This will let you do things like write a new frontend for an existing deployed Hathora backend which you don't even own (as long as you have the hathora.yml definition for it).

2) There is a managed cloud coordinator (load balancer) which Hathora apps connect to by default, so you don't need to do anything for that. For the distributed file system I've been using https://aws.amazon.com/efs/, and each cloud provider as their own version.

3) Aren't the photon products tied to Unity?

Would love to chat in more detail in Github or in the discord: https://discord.gg/6nVdeCBffR

Thanks for replying!

Will definitely join the discord.

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