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Comment on SNES Development Part 1: Getting Started

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If you decide you really enjoy 65816 development, just a gentle reminder: The Apple IIGS dev community would love to have you and we're seeing new hardware releases at a pace we haven't seen since the 1990s.

And if there are people specifically interested in console-style IIgs game development, I've picked up and significantly enhanced my old graphics engine that was used for the IIgs Super Mario Bros demo.

It's available on github at https://github.com/lscharen/iigs-game-engine

Just curious is there an affordable kit to build one's own Apple IIGS? Considering GS is more powerful than II, would love to have one instead of II.

Is there a good website/subreddit/etc for the Apple IIGS dev community you’d recommend?

Have a link to where the community resides?

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