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Comment on How Apple badly messed up with in-app purchases on Lion and didn’t tell anyoneparent

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And Doom, and Quake, and Quake3, and Unreal Tournament...

I have to say that they (or more rightly Doom) were a revelation at the time: cripple-ware that wasn't crippled.

Most cripple-ware wouldn't give you a fully-functioning product: save didn't work, print had "UNREGISTERED" (or worse) emblazoned over it.

Having a great, polished level for free and the opportunity of buying more isn't my idea of crippleware. There is no feeling of being cheated and no "if only".

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