I think the key is not to go too fast. Simply writing simple statements and seeing it work and do stuff is enough. So I found it best to start simple and work your way up. These little games look like great examples to work from.
I remember typing up a paint/simple sprite animation program from a book in BASIC when I was 12 or so. I had no idea what anything meant, but I managed to add color support to it. Geez, this brings up memories of me sitting there on the computer debugging things. It was before the age of popular Internet connectivity as well, so no stupid social media (there wasn't even social media!) to distract me every 30 seconds.
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I think the key is not to go too fast. Simply writing simple statements and seeing it work and do stuff is enough. So I found it best to start simple and work your way up. These little games look like great examples to work from.
I remember typing up a paint/simple sprite animation program from a book in BASIC when I was 12 or so. I had no idea what anything meant, but I managed to add color support to it. Geez, this brings up memories of me sitting there on the computer debugging things. It was before the age of popular Internet connectivity as well, so no stupid social media (there wasn't even social media!) to distract me every 30 seconds.