If this is 30 years too late then so am I – Belated thanks. Your work is certainly appreciated.
Indeed I came to check if someone had mentioned this already – and if not, post exactly that video of the properly crunchy Amiga-sounding recording. I love the kind of “etched” sound of that time. Spectral treasure.
Earlier in the 21st century us kids were using Propellerheads’ Reason a bit. Then I felt increasingly dissatisfied with the sound. There seemed to be this particular sou d to Reason’s virtual instruments. Plasticky? Since then I’ve come across mentions of aliasing; I wonder if that’s… part of the reason? (heeeh :sweat_smile:)
- In "Compared to a video with aliasing", I meant "compared to a video with spectral replication".
- I'm surprised that this song's "synth female choir" sounds practically identical to the choir samples I've heard in SNES games. Though it makes sense, considering SNES music comes from the same era and had similar size restrictions, requiring cutting down samples and reusing them across wide pitch ranges.
And a question to the composer: When I downloaded the .mod, looped the sample 3 times in Audacity (joining the seams), and switched the track to spectrogram mode, I saw spectral discontinuities (more energy than expected in between harmonics, at multiple frequencies, both low and high) at ~19084 samples (the loop point) and ~14501 samples. Is this second discontinuity the point you began the crossfade?
(When I opened the .mod in OpenMPT, it said the loop point was at sample 2. I tried looping the sample from Sample 2 in Audacity, but this resulted in a far more prominent spectral discontinuity and an audible click upon looping. Oddly OpenMPT wouldn't let me set the loop start to any position below 58.)
Comments
Very cool. Chapeau!
https://www.fileformat.info/info/emoji/crown/index.htm
If this is 30 years too late then so am I – Belated thanks. Your work is certainly appreciated.
Indeed I came to check if someone had mentioned this already – and if not, post exactly that video of the properly crunchy Amiga-sounding recording. I love the kind of “etched” sound of that time. Spectral treasure.
Earlier in the 21st century us kids were using Propellerheads’ Reason a bit. Then I felt increasingly dissatisfied with the sound. There seemed to be this particular sou d to Reason’s virtual instruments. Plasticky? Since then I’ve come across mentions of aliasing; I wonder if that’s… part of the reason? (heeeh :sweat_smile:)
Some things I forgot to mention:
- In "Compared to a video with aliasing", I meant "compared to a video with spectral replication".
- I'm surprised that this song's "synth female choir" sounds practically identical to the choir samples I've heard in SNES games. Though it makes sense, considering SNES music comes from the same era and had similar size restrictions, requiring cutting down samples and reusing them across wide pitch ranges.
And a question to the composer: When I downloaded the .mod, looped the sample 3 times in Audacity (joining the seams), and switched the track to spectrogram mode, I saw spectral discontinuities (more energy than expected in between harmonics, at multiple frequencies, both low and high) at ~19084 samples (the loop point) and ~14501 samples. Is this second discontinuity the point you began the crossfade?
(When I opened the .mod in OpenMPT, it said the loop point was at sample 2. I tried looping the sample from Sample 2 in Audacity, but this resulted in a far more prominent spectral discontinuity and an audible click upon looping. Oddly OpenMPT wouldn't let me set the loop start to any position below 58.)