Comment on Doodle or Die - our "bizarrely addictive" Node Knockout gameparentComments−dc-tech-fanOP15yAnd we coded it in 8 hours, at a noisy bar in DC, using an tethered iPhone for internet. There's no caching, no compression, heck the images are stored as base64 in mogo as strings. We had NO IDEA this thing would take off the way it did.
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And we coded it in 8 hours, at a noisy bar in DC, using an tethered iPhone for internet. There's no caching, no compression, heck the images are stored as base64 in mogo as strings. We had NO IDEA this thing would take off the way it did.