Unrelated but might trigger a few memories on here:
I managed to get a copy of povray on one of those freeware cd-roms that computer stores often sold for a few dollars (since the internet wasn't a thing yet and getting it from compuserve was tricky). I think I sunk years of my life rendering beginners geometry, all the usuals: snowmen (spheres!), tables of still life geometry, basic animal characters and lots of snow scenes or rippling water sunsets (povray was particularly good for these.)
Lol, seems I have somehow actually been remembering the forerunner DKBTrace or something. Sometime around 1989 I had it on my Amiga from a Fred Fish PD software disk. Even on my buffed out A1000 (68020 14Mhz 4MB) it took a long time to make a picture. So since I was student working for the university computing services department... I shanghaied a whole user room of Sun 3/50s (it was closed for the night) and had like 20 workstations each doing a single slice of an image. Much faster. Then my account was disabled and I had to go talk to Security about misuse of computer resources. heh. Good times.
That's probably where I got it from too, as I used it pre-Internet.
It's funny to think I had to leave my 286 on all night to get a single 320x200 render like those in OP's link. Now you can render scenes like that in realtime.
Comments
Unrelated but might trigger a few memories on here: I managed to get a copy of povray on one of those freeware cd-roms that computer stores often sold for a few dollars (since the internet wasn't a thing yet and getting it from compuserve was tricky). I think I sunk years of my life rendering beginners geometry, all the usuals: snowmen (spheres!), tables of still life geometry, basic animal characters and lots of snow scenes or rippling water sunsets (povray was particularly good for these.)
Lol, seems I have somehow actually been remembering the forerunner DKBTrace or something. Sometime around 1989 I had it on my Amiga from a Fred Fish PD software disk. Even on my buffed out A1000 (68020 14Mhz 4MB) it took a long time to make a picture. So since I was student working for the university computing services department... I shanghaied a whole user room of Sun 3/50s (it was closed for the night) and had like 20 workstations each doing a single slice of an image. Much faster. Then my account was disabled and I had to go talk to Security about misuse of computer resources. heh. Good times.
That's probably where I got it from too, as I used it pre-Internet.
It's funny to think I had to leave my 286 on all night to get a single 320x200 render like those in OP's link. Now you can render scenes like that in realtime.