I remembered the old Star Trek game game from the seventies. Many versions of it are available on line, but each was specific to a particular version of basic - versions I didn't have.
I ended up downloading one of the more promising versions of Star Trek, and then implementing a basic interpreter to run it, in python.
For me, part of the fun was implementing things like code coverage and data breakpoints. Tools I never had then, but were handy to have to find issues now.
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I had a similar flashback recently.
I remembered the old Star Trek game game from the seventies. Many versions of it are available on line, but each was specific to a particular version of basic - versions I didn't have.
I ended up downloading one of the more promising versions of Star Trek, and then implementing a basic interpreter to run it, in python.
https://github.com/cocode/TrekBASIC If any one is interested.
For me, part of the fun was implementing things like code coverage and data breakpoints. Tools I never had then, but were handy to have to find issues now.
I had fun working on the version that's now listed on the RC2014 site!