Well there are some cheats that are purely cosmetic but can give a edge in certain gaming scenarios and are very hard to detect serverside. AntiCheats are basically security by obscurity, I don't think anyone should trust them, But I think running them in a VM isn't that bad of a deal?
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Ughh don't trust the client! Why do games use bs like anti-cheat instead of running stuff server side.
Anti-cheat is spyware/malware in my opinion.
Well there are some cheats that are purely cosmetic but can give a edge in certain gaming scenarios and are very hard to detect serverside. AntiCheats are basically security by obscurity, I don't think anyone should trust them, But I think running them in a VM isn't that bad of a deal?
I think running on the server would have a much higher cost. If you think about it, you are offloading the hardware cost onto the customer
And as a plus you have access to all customer data (rootkit).