Why the snark? I see value in no-code/low-code platforms for many people—integrating with "traditional" code to fill in the lack of domain-specific features and building a strong FOSS alternative early on is critical. I just started reading and found these two projects that seem to be trying to accomplish just that [1][2] though they seem very early. I'd love to see what other project HN might know, since I personally don't know better.
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ray-traced code /when/, the world demands 4 dimensional code
Why the snark? I see value in no-code/low-code platforms for many people—integrating with "traditional" code to fill in the lack of domain-specific features and building a strong FOSS alternative early on is critical. I just started reading and found these two projects that seem to be trying to accomplish just that [1][2] though they seem very early. I'd love to see what other project HN might know, since I personally don't know better.
[1] https://github.com/saltcorn/saltcorn [2] https://github.com/Rintagi/Low-Code-Development-Platform
I was absolutely not snarking. I think it was Terry Davis that had in his code editor for TempleOS 2d rendering.