Heads up for anyone else, I was interested in the strayscanner app to try on my iPhone 11, but I’m getting an error when trying to record: “unsupported device: this device doesn’t seem to have the required level of ARKit support”.
Ah yeah. The app store doesn’t seem to have a way to restrict downloads to only lidar devices. The description does mention the limitation, but there doesn’t seem to be a way to set a hard constraint. So sorry about this! Wonder if there is a way to issue refunds on the app store.
Maybe worth to support front camera (TrueDepth camera) as well? Record3d gives pretty good accuracy (https://record3d.app/). I know probably not the best way to scan something without seeing the screen but better that than nothing. As a workaround people can use small mirror as well to do scanning and see result on the screen at the same time.
Comments
Heads up for anyone else, I was interested in the strayscanner app to try on my iPhone 11, but I’m getting an error when trying to record: “unsupported device: this device doesn’t seem to have the required level of ARKit support”.
Ah yeah. The app store doesn’t seem to have a way to restrict downloads to only lidar devices. The description does mention the limitation, but there doesn’t seem to be a way to set a hard constraint. So sorry about this! Wonder if there is a way to issue refunds on the app store.
I was surprised to read this, but it appears you are correct.
This other app uses the entire first paragraph to warn about this. Maybe something to copy: https://apps.apple.com/us/app/sitescape-lidar-3d-scanner/id1...
Maybe worth to support front camera (TrueDepth camera) as well? Record3d gives pretty good accuracy (https://record3d.app/). I know probably not the best way to scan something without seeing the screen but better that than nothing. As a workaround people can use small mirror as well to do scanning and see result on the screen at the same time.
It seems that only Apple can issue refunds on purchases and not developers.
No worries! It listed my device under the App Store compatibility section, so I assumed it was compatible. You might be able to modify that section.
I just got caught by this myself: it doesn't work on an regular iPhone 12 either. It needs to be an iPhone 12 Pro or 12 Pro Max.