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Comment on Chain World: a game that exists on a unique USB flash drive

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So... to add a little bit more to this story.

I have a copy of Chain World.

I was having lunch with a friend of mine in NYC a few weeks ago, and he was telling me about all this. He said that he was talking with his friend who got the USB drive from Rohrer (I assume this is Ji) and that before Ji sold it, he bootlegged a copy of it. A copy that my friend emailed to me.

I have yet to play (I haven't played Minecraft before, I want a bit of practice before I boot into the game world and die), but it's sitting on my desktop right now.

I think the fact that there is now at least two bootlegged copies going around adds to parallelism to religion. There is "the true path" (the original USB drive), and then there have been two "sects" that have broken off, gone to different parts of the world, and have begun to grow.

I plan on passing my copy from friend to friend on the West Coast. Maybe one day someone will come across copies of two different strains and they'll be able to see the differences that occur after 50 generations of evolution.

This Ji person turned out to be quite the allegory of the present moral state of humankind, didn't he? Is there any aspect of the original concept he didn't corrupt?

What's the bet he either didn't actually play the game, or played several times?

One kind of signposts the gameworld should have. Gravestones. Enter your name to play; when you die the game's graveyard gets a new headstone. Would show up... Ah! (slaps forehead) no - of course cheaters would use a different name each time. But still... a graveyard would at least show how many times the game had been played. Maybe the epitaphs could record the manner and time of death?

One question: Do the world save files all end in .dat, or do some end in .mcr?

I ask because some of my code (optimized save file format) was first included in Minecraft 1.3, but from the article it's not apparent which version Chain World is based on.

Better, can you get it to be rebroadcast on a server? I'm sure that somebody, somewhere, is gonna be sharing this as soon as they get the world folder off that thing.

I wouldn't want to share it like that. Forking the project continues the experience - albeit slightly different than originally intended. If it was uploaded somewhere for anyone to get, it would be no different than any other downloadable Minecraft world.

The cool part isn't the world - it's the legacy of everyone who's played before you.

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