Isn't it obvious? The game is supposed to be a simulation of life. You only live once, and when you die you leave the world forever, with all of your contributions to it remaining for others to build upon.
Without that absolute rule, the game wouldn't have nearly the same symbolic/religious significance, notwithstanding all the meta-game that unfolded hence. Rohrer's son was upset by his father's death specifically because of the significance imparted by this rule.
It makes your time playing the game paramount. You will never play the game again. You will never have another shot at life, so you'd better enjoy it while it lasts.
EDIT: He's an atheist, I'm an atheist. There's an argument to be made for reincarnation, I suppose, but that's hewing close to respawning and it makes me uncomfortable.
Comments
Isn't it obvious? The game is supposed to be a simulation of life. You only live once, and when you die you leave the world forever, with all of your contributions to it remaining for others to build upon.
Without that absolute rule, the game wouldn't have nearly the same symbolic/religious significance, notwithstanding all the meta-game that unfolded hence. Rohrer's son was upset by his father's death specifically because of the significance imparted by this rule.
It makes your time playing the game paramount. You will never play the game again. You will never have another shot at life, so you'd better enjoy it while it lasts.
EDIT: He's an atheist, I'm an atheist. There's an argument to be made for reincarnation, I suppose, but that's hewing close to respawning and it makes me uncomfortable.