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Comment on Ask HN: White Label Pricing My iPhone App?

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I'd charge a standard consulting fee for the effort involved in rebranding and building the client's version of the app and charge them $.66 (your price - apple's cut) per download for the lost sales.

Now, if you think one of the following may be true: 1) there may not be many downloads 2) there may be issues getting paid regularly I'd get a lump sum to cover the lost download revenue.

The marketing campaign should have a targeted # of impressions (i.e. downloads) so you should be able to get that number from your client and multiply by the $.66 to come up with the lump sum.

If you want to take Aqua_Geek's approach which doesn't take into account your lost income going forward I would see if I could add a differentiating feature to the original app and release it soon after their version of the app goes live, this way there is a reason for someone to purchase your app even if they have already installed the other one.

EDIT: fixed some grammatical errors and removed some duplicate information

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