They eyes still need lots of work. That's going to be the final frontier of the "uncanny valley". The eyes move, change focus and refract light differently hundreds of times per minute. It will make rendering realistic water look like an Amiga rendering a bouncing ball in 1989.
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They eyes still need lots of work. That's going to be the final frontier of the "uncanny valley". The eyes move, change focus and refract light differently hundreds of times per minute. It will make rendering realistic water look like an Amiga rendering a bouncing ball in 1989.