I think that sums it up pretty perfectly. It's the single reason I watched the video and my first thought was "there's no way that works that well"
From the comments, here, it sounds like it might. There's some interesting applications, here. Thinking back to last night, it would have been really nice if when I was looking at the split-screen in my driving game with my kids, my own corner had that kind of depth to it. Hell, driving/flying games, in general, suffer from realism issues due to not being able to faithfully produce the effect of looking out a window.
Doing this on a larger screen (and throw in a transparent LCD after you work out how to bend all of this into that, assuming it can be done) and you could have a light-switch that changes the scenery from "outside" to "outside somewhere else"[0].
[0] I remember seeing that in Back to the Future II as a kid and thinking it'd be really nice to have on a cold, gloomy, February day in Michigan.
Comments
with an holographic display two persons looking from different angles would see the image corresponding to their angle
I think that sums it up pretty perfectly. It's the single reason I watched the video and my first thought was "there's no way that works that well"
From the comments, here, it sounds like it might. There's some interesting applications, here. Thinking back to last night, it would have been really nice if when I was looking at the split-screen in my driving game with my kids, my own corner had that kind of depth to it. Hell, driving/flying games, in general, suffer from realism issues due to not being able to faithfully produce the effect of looking out a window.
Doing this on a larger screen (and throw in a transparent LCD after you work out how to bend all of this into that, assuming it can be done) and you could have a light-switch that changes the scenery from "outside" to "outside somewhere else"[0].
[0] I remember seeing that in Back to the Future II as a kid and thinking it'd be really nice to have on a cold, gloomy, February day in Michigan.