It probably a big reason... But mine is different.
I was windows up through windows 7, at which time I transitioned to Linux. I Loved Linux. A little clunky sometimes, but I don't mind futzing with the command line, rather like it. Started getting much heavier into dev work.
Accidently got a MacBook air, it was small and handy (ergonomics) but relatively capable and fast... And the 'nix environment was familiar.
Fast forward a few years, and the better tools are on windows and Mac and don't work so good on Linux. I start using my now old Macbook air for serious work... And it compiles as fast my coworkers windows machines that have 4x the ram and way more powerful processors. I am amazed.
I need a new machine. I think about getting a nice powerful laptop and going back to Linux, but I'm just too damn lazy. I buy a maxed out m1 air.
It runs circles around my coworkers windows machines that they spent 2x on. I'm talking project complies in 45-50 seconds on mine and 3 minutes on theirs. My emulated Rosetta stuff runs at about the same speed as their windows compiles do.
There are warts, with corner case incompatibilities for the M1 still in the dev space, but overall my experience has been good.
Then I started using the iwork stuff for documents and affinity for images and screw it im sold.
I hate it because it gives me a rash in my open source, but I spend half the time making docs that look twice as good.
The interface plus the ecosystem, with all the top shelf templates, themes, images, etc is impossible to beat for someone who doesn't want to invest a couple thousand hours to become a software-x jedi.
It's impossible to compare it with the tools I had on Linux. It makes me look competent at desktop publishing, which arguably I am not.
Overall, while I don't doubt that for really high compute tasks there is no substitute for threads, ram, and cycles. But For my work flow as a dev using vscode and node.js based tools, I spent half the money and got way better performance and insane battery life.
And I got access to an application ecosystem that let's me produce competent work products in areas that I really don't have competence.
For me, being drug into the Mac ecosystem has been a win, albeit a begrudging one.
But the priorities are different when you’re doing anything related to computer animation/VFX/image/video editing. If you’re mainly using the professional software that’s not only on Mac but also on Windows (such as Adobe/Autodesk products), then Macs might seem more like a luxury rather than a godsend, since raw performance is more important to your workflow than anything else. Though it’s a bit different for audio production, since it doesn’t require as much production as video/animation so you can get away with using mainstream Macbook pros, and Apple’s audio drivers and the ecosystem around it are top notch. And obviously you might want to use a Mac if you use Logic or Final Cut Pro, but they’re (surprisingly) not that widely used in the professional world.
The ~1000 euro I might save by switching to a Windows machine will quickly cost more in all the software that's not available under Windows either I need to find a replacement for or build myself which definitely costs more.
Comments
Wrong. I would argue this is the main reason people prefer Leica/Apple over competitors.
It probably a big reason... But mine is different.
I was windows up through windows 7, at which time I transitioned to Linux. I Loved Linux. A little clunky sometimes, but I don't mind futzing with the command line, rather like it. Started getting much heavier into dev work.
Accidently got a MacBook air, it was small and handy (ergonomics) but relatively capable and fast... And the 'nix environment was familiar.
Fast forward a few years, and the better tools are on windows and Mac and don't work so good on Linux. I start using my now old Macbook air for serious work... And it compiles as fast my coworkers windows machines that have 4x the ram and way more powerful processors. I am amazed.
I need a new machine. I think about getting a nice powerful laptop and going back to Linux, but I'm just too damn lazy. I buy a maxed out m1 air.
It runs circles around my coworkers windows machines that they spent 2x on. I'm talking project complies in 45-50 seconds on mine and 3 minutes on theirs. My emulated Rosetta stuff runs at about the same speed as their windows compiles do.
There are warts, with corner case incompatibilities for the M1 still in the dev space, but overall my experience has been good.
Then I started using the iwork stuff for documents and affinity for images and screw it im sold.
I hate it because it gives me a rash in my open source, but I spend half the time making docs that look twice as good.
The interface plus the ecosystem, with all the top shelf templates, themes, images, etc is impossible to beat for someone who doesn't want to invest a couple thousand hours to become a software-x jedi.
It's impossible to compare it with the tools I had on Linux. It makes me look competent at desktop publishing, which arguably I am not.
Overall, while I don't doubt that for really high compute tasks there is no substitute for threads, ram, and cycles. But For my work flow as a dev using vscode and node.js based tools, I spent half the money and got way better performance and insane battery life.
And I got access to an application ecosystem that let's me produce competent work products in areas that I really don't have competence.
For me, being drug into the Mac ecosystem has been a win, albeit a begrudging one.
Yet people still think that Macbooks sell just because they are pretty.
Btw you forgot the 18 hours battery life.
But the priorities are different when you’re doing anything related to computer animation/VFX/image/video editing. If you’re mainly using the professional software that’s not only on Mac but also on Windows (such as Adobe/Autodesk products), then Macs might seem more like a luxury rather than a godsend, since raw performance is more important to your workflow than anything else. Though it’s a bit different for audio production, since it doesn’t require as much production as video/animation so you can get away with using mainstream Macbook pros, and Apple’s audio drivers and the ecosystem around it are top notch. And obviously you might want to use a Mac if you use Logic or Final Cut Pro, but they’re (surprisingly) not that widely used in the professional world.
The ~1000 euro I might save by switching to a Windows machine will quickly cost more in all the software that's not available under Windows either I need to find a replacement for or build myself which definitely costs more.