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Comment on Show HN: Sokyokuban, a puzzle game in a non-Euclidian worldparent

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Indeed, it seems that Antichamber called itself "non-Euclidean" and people did not know what it means and called all games which did something weird to their spaces got called non-Euclidean. We have lots of cool truly non-Euclidean games in development today, so hopefully they will understand it better :)

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