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Comment on Show HN: Thi.ng – open-source building blocks for computational designparent

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This is great feedback! I've got a lot plans for those areas, but the main roadblock is personal bandwidth. This has primarily been a spare time project for the past 4-5 years...

There're ~100 examples for thi.ng/umbrella alone, all commented, all linked from the readme's of each package used. Additionally, I've spent a lot of time this year adding more readmes, docstrings (again with examples), create diagrams etc. I completely get your comments/position, but I'm also really wondering if any of this work is just wasted effort if no one actually reads/looks at that stuff... and that then makes it even harder for me to prioritize.

FWIW I will also start streaming again in December, focusing on smaller projects/examples than previously. Maybe that format will work better for newcomers.

Obviously, there's no desire from my end to be overly cryptic about what you can do with these projects, but whereas P5, OF etc at their core all have a fairly narrow scope (DSLs for OpenGL API and some data wrangling sugar) and only gain their incredible flexibility through various addons and sheer community size, thi.ng simply has no core and that is the hardest thing to "sell" to people, even though IMHO it's also one of it's most unique aspects...

thi.ng is an ecosystem (as others have put it), not following the standard main pillar/silo + plugin architectures...

The "no core" note is a good explanation but also points to the exact reason why folks coming from other creative coding ecosystems might need help resetting their expectations. Thanks!

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