Comment on A/B Street: A simulation game to fix Seattle's trafficparentComments−spyder6yReminds me of the Citybound game in (slow :( ) development by basically one guy and also written in Rust:https://aeplay.org/cityboundHe demoed his actor system with 100 000 cars in the middle of this talk: https://www.youtube.com/watch?v=qr9GTTST_DkMaybe you guys should team up :) (if not already...)−dabreegster6yCitybound looks awesome, but development seems a bit stalled. I've been in touch on r/citybound before, am following the project closely. There's also https://github.com/Uriopass/Scale, which has a really awesome demo running of Paris−AlphaSite6yThere is also: https://store.steampowered.com/app/1067860/NewCity/ which i've seen with a couple hundred thousand actors.
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Reminds me of the Citybound game in (slow :( ) development by basically one guy and also written in Rust:
https://aeplay.org/citybound
He demoed his actor system with 100 000 cars in the middle of this talk: https://www.youtube.com/watch?v=qr9GTTST_Dk
Maybe you guys should team up :) (if not already...)
Citybound looks awesome, but development seems a bit stalled. I've been in touch on r/citybound before, am following the project closely. There's also https://github.com/Uriopass/Scale, which has a really awesome demo running of Paris
There is also: https://store.steampowered.com/app/1067860/NewCity/ which i've seen with a couple hundred thousand actors.