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Comment on Understanding Quake’s Fast Inverse Square Root

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I always thought "inverse" square root was a misnomer. The actual inverse of the square root is the square.

This should either be called multiplicative inverse square root, or reciprocal square root, no?

In the case of the SSE instruction set, it is call reciprocal square root. I guess, when people say inverse, they often actually mean multiplicative inverse.

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