I don’t see this as realistic. Particularly when engines like UE4 and probably 5 share their source code and have a layer writing in amongst the engine cruft. Further engines like Unity whilst they don’t provide source don’t really mean you can make anything other than the simplest games without understanding what’s going on under the hood to a reasonable degree. Less technically adept game developers can get a good head start but generally will need to lean on technical colleagues or contractors.
Game development as a craft also requires a lot of creative problem solving which lends the people seriously involved in it to naturally push and probe at the edges of their knowledge.
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I don’t see this as realistic. Particularly when engines like UE4 and probably 5 share their source code and have a layer writing in amongst the engine cruft. Further engines like Unity whilst they don’t provide source don’t really mean you can make anything other than the simplest games without understanding what’s going on under the hood to a reasonable degree. Less technically adept game developers can get a good head start but generally will need to lean on technical colleagues or contractors.
Game development as a craft also requires a lot of creative problem solving which lends the people seriously involved in it to naturally push and probe at the edges of their knowledge.