The article is quite vague about what an anti-Mac interface would but it does make some good points about the limits of the mouse-window-and-menu GUI.
Especially: Language-like interfaces are better than thing-like interfaces. Interacting with language is a much preferable approach than physically manipulating things, especially since most of what an average user wants to input is discrete, meaningful bits of information (visual and auditory artists are the exception).
Both Google and Quicksilver are example of more "language like" interfaces but there's not too much flesh on the bones of the article's "anti-Mac User Interface".
Comments
The article is quite vague about what an anti-Mac interface would but it does make some good points about the limits of the mouse-window-and-menu GUI.
Especially: Language-like interfaces are better than thing-like interfaces. Interacting with language is a much preferable approach than physically manipulating things, especially since most of what an average user wants to input is discrete, meaningful bits of information (visual and auditory artists are the exception).
Both Google and Quicksilver are example of more "language like" interfaces but there's not too much flesh on the bones of the article's "anti-Mac User Interface".