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Comment on Checking Frame Damage on the GPU

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The logical place to use this damage data is in a video encoder (since even the damaged areas of a video frame are probably similar to the previous frame, especially in the case of animations).

Are there any video encoder libraries which allow a damage map to be input, to save encoding time when only a small non-rectangular part of the frame has been changed?

any1OP

Excellent question. I don't know of any video encoder libraries that support damage hints. My own VNC encoder supports it of course, but ZRLE isn't exactly a video codec.

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