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Comment on NetHack 3.6.6parent

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Yeah, in DCSS they certainly trade tactical depth and crazy combinations of Nethack for what they call streamlining, aggressively cutting features from the game. Autoexplore in particular feels to me like a plug for the lack of micro, which is less important in DCSS than in Nethack. Not to say one is better or worse than another - DCCS is a great entry point into the "big four" of roguelikes - they just follow different principles.

What are the other 3?

The big 4 is what classics sometimes called. Angband, NetHack, Dungeon Crawl, and Ancient Domains of Mystery.

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