I'll relate as a list of steps which worked for me. BTW, I am not profit driven, but I am goal driven with self-sustainable for-profit enterprises being one of my goals.
1) Read/Skim through the iOS Development Guide
2) Start using XCode and IB via the templates
3) Build and run simple projects which solve problems in which I am interested
4) Expand simple projects to use online API's and free webservices
5) Upload to iTunes Connect
6) Profit
NOTE: I am leaving out the cost of overhead on the assumption that the scope was within the HOW problem-set excluding HOW-MUCH.
Comments
I'll relate as a list of steps which worked for me. BTW, I am not profit driven, but I am goal driven with self-sustainable for-profit enterprises being one of my goals.
1) Read/Skim through the iOS Development Guide 2) Start using XCode and IB via the templates 3) Build and run simple projects which solve problems in which I am interested 4) Expand simple projects to use online API's and free webservices 5) Upload to iTunes Connect 6) Profit
NOTE: I am leaving out the cost of overhead on the assumption that the scope was within the HOW problem-set excluding HOW-MUCH.