FWIW, one of our driving values is to specifically _not_ compromise in this way. We actively avoid having a "lowest common denominator" approach. I learnt about the risks of such an approach when I was the HTML spec editor. It's one of the reasons that we have been only adding new platforms very carefully, and it's why we've been focusing so much on mobile first. The vast majority of the team is focused on mobile, with a small team on Web and an even smaller team (1-4 people depending on how you count it) working on desktop.
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(Flutter TL here)
FWIW, one of our driving values is to specifically _not_ compromise in this way. We actively avoid having a "lowest common denominator" approach. I learnt about the risks of such an approach when I was the HTML spec editor. It's one of the reasons that we have been only adding new platforms very carefully, and it's why we've been focusing so much on mobile first. The vast majority of the team is focused on mobile, with a small team on Web and an even smaller team (1-4 people depending on how you count it) working on desktop.