Skip to content

Comment on Ask HN: What are the best resources for learning modern 3D graphics?

Comments

Lots of people here are recommending "Real-time Rendering" by Haines. While an excellent book, it goes into a ton of depth and will be very difficult to read cover to cover. Many topics are irrelevant for someone new to graphics.

A much shorter book with breadth is "Foundations of 3D Computer Graphics" by Steven J. Gortler.

AboutSource Built by g1lg1l

Hackerly is an independent reader for Hacker News, built on the public HN API. Not affiliated with Y Combinator.